SGS Playtest

  • Sat Sep 30, 10:00 AM - 11:00 AM
  • Jonathan Mendoza
  • SGS
  • X-card,Lines/Veils,Cut/Brake,Open Door Policy,Script Change
  • 2095 (30)
  • 1
  • 0 of 4
  • Provided

Description:

In the wastes of Syerto, there wander the Burdened: people who have, in isolated desperation, made contracts with beings of power. In exchange for power, wealth, fame, or simply another day, they are sent hither to fulfill the inscrutable designs of their patrons… or find a way out of their own bad decisions.

SGS is a wild, chaotic, 6d6 system that I dreamed(?) up because my partner gave me a set of six six-sided dice where the pips were a sequentially-filling revolver cylinder. It is in early, early, EARLY playtesting, but we’re going to throw some pregens at a problem and see how the system face in the hands of others than myself. The setting is little more than backdrop for some mechanics in testing, but we’ll see if anyone likes that too.

Tags: Adventure, Combat, Horror, Noir, Pulp

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