Writing From the Inside: Diegetic Narratives

  • Fri Apr 5, 11:10 PM - 12:00 AM
  • Kandi Williams, Sinta Posadas, Shubham Mehta, Lauren Maddox, Viditya Voleti
  • Panel
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Description:

What does it look like to design and explore a setting from the people that inhabit in the world?

Join the Confluence RPG Team as they take you through the journey of turning a traditional setting book into a beautiful diegetic tome that Pulls the reader into the world. We will talk about how using diegetic narrative allows each location to shine in its on way, how we use art and layout to build the world, and how paired with our original system allows the players to bring as much to the story as the Story Leader (Game Master).

Panelists

Kandi J. Williams (she/her) is a Black, queer, and nerdy TTRPG designer and writer. She is currently working on Confluence RPG with Publish Goblin Games. She also self publishes games on Itch.io and enjoys writing and designing in other mediums too. She likes to bend and break the boundaries of games and storytelling.

Lauren Maddox (they/she) is a freelance editor and fiction writer with an MA in Creative Writing from the University of Wisconsin-Milwaukee. She has been playing and running TTRPGs for 10 years. Lauren loves weird fiction, collaborative storytelling, and world-building.

Shubham Mehta (he/they) is an award-winning screenwriter, narrative designer, and world builder. With over a decade of experience weaving narratives, Shubham writes about post-colonial trauma, queer South Asian identities, and interpersonal relationships in the digital age.

Sin Posadas (they/them) is a game designer, layout artist and illustrator from the Philippines who loves making games, worlds and stories about love, adventure, and rising through adversity.

Viditya Voleti (he/him) is a QPOC, South Asian, interactive artist and game designer who loves to mess with play and interactive media! His own games are never the same, always iterating or trying out new ideas and approaches to what TTRPGs can be. He primarily loves making collaborative worldbuilding games and explorations into GMless and GM-Agnostic design.

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