Phew, just after Big Bad Con I was booked to run an Apocalypse Galactica game (re-skinning Apocalypse World to Battlestar Galactica), which I didn’t start working on till after Big Bad Con. Since then I’ve been catching up on old Actual Play reports, trying to get Narrative Control back in action, and planning the Improv For Gamer events in January. Phew.
Still, I’ve had some time to review the feedback for Big Bad Con (and wow, was there a lot of it), so I’m going to start sharing that now, in a multi-post thread that will cover online feedback, suggestions made to me in person, and the feedback forms filled out at the con. I’m going to start with that last one because it’s already collated and ready for publication. I received 237 forms, considering we had around 90 games (exact number unknown due to open gaming), that’s an average of over 2.5 forms per game. Thanks for the feedback everyone!
On a scale of 1 to 6, 1 being very displeased and 6 be being very pleased, the averages looked like this:
Con reviews
Sign-ups (getting in games): 5.47
Logistics (finding everything): 5.49
Environment (noise, space): 4.70
Amenities (nearby eating): 4.26
Game reviews
Game System: 5.26
GM Preparedness/Presentation: 5.42
Fun with the other players: 5.45
Results
What I took from this was that folks ranged from pleased to very pleased with the con and all the games being run. We had great GMs, great players and great games. Where the con suffered somewhat was in environmental factors (noise, heat, available space) and the amenities (hotel and local food options). To my great pleasure, there were only a handful of folks that had a problem with the noise, so I think the pipe and drape did a good job, but it created a new problem which was air flow being blocked and the rooms getting hot. That and a whole lot of other bits will go in my final review of what to keep and what to change for Big Bad Con 2012.
Below is a list of specific comments made about the con.
Comments
Had a problem orienting map to find building Five
I wish there was something walking distance for food.
This was just fun. Oscar is an energetic GM. This game was pure action.
I prefer separate games rooms but this was nearly as good.
No free coffee, no interwebs. Heroquest is cool
Best LARP of the con (so far)
Awesome Preparation
Great Job!
Awesome
Absolute Greatness
It was a lot of fun! For my first con, I’m glad that I chose this game!
I had a great time
May want to move Big Bad Con to MLK Weekend in January
GM & Other Players = Awesome. Con Obligation = Very Smooth Sailing
OMG! Bags, Bikini-Girls, Mai-Thai, and Destruction
HELL YEAH! METALICA SHIRT
HELL YEAH! THAT WAS AWESOME!
Absolutely (with regards to Big Bad GM nomination)
Air Conditioning was not up to the task
Great system, fun table, good GM
First Time Game – Nice Job for that
Great GM. Too hot back there.
So awesome!
Fun Game
Fun rehack of 40K Dark Heresy
Great game concept and fun characters. Little more description of the game and more concrete launching point would have helped.
Tons of fun. Game kept me guessing and creeped me out a little.
Yay!
Mike is Awesome
In hotel food was better than the usual con food. I think it was worth the wait, but it’s definitely slower
Game was fun, GM was very helpful in understanding system
Awesome
Had a great time. I walked in.
First time playing BW. It was awesome.
Fantastic GM – The mood was awesome, with truly awesome horror moments. Highly, highly recommend
Great, fun game
Biased toward the GM, but she was sick and probably deserves kudos just for running.
Hotel great, food too expensive.
Fun with other players was impeded by a single player and a weak GM. It wasn’t helped by the weakness of the system
Had good access to GMs, and they were very on top of things and coordinated
Schedule Conflicts made it difficult to fill the game – time slot was odd
A large system reference sheet would be very useful
One of the players just kept wandering off. Very, very distracting. GM dealt with it well.
Poor game. Not Prepared, no consistent rules. GM didn’t seem to understand the system or have prepared the game.
Need fans to keep rooms cool, too hot. Great game, us players kinda sucked, otherwise great.
Way Cool
Glade to be here
Well run, interesting story
Walk Up Works
Noise is an issue – But my hearing is poor.
GM had a good outline of the story. Needed to have more details worked out.
I had fun, and that was important to me.
GM was extremely create and well-prepared
Great GM, A+, would buy again, etc.
I want to play more of that
Willing to Volunteer. Thinks there should be Fixed Breaks between games. Focus on 4 hour blocks
Great Group of Players. Absolutely excellent GM.
Great GM
The game’s strongest point were from the players. The organization just wasn’t there from the GM’s part
The game was wonderful. The horror of fairy tales with the darkness of Penny was incredible
GM All Stars
Fun Scenario
The GM took breaks on schedule – Mid Combat 🙁
First come, first served is bitching. The program was amazing. Lenny was awesome.
A follow the wollf on twitter (on the sign). Define the hashtag #BigBadCon
Main Staff shirts it ID “ask me” people. Mark BART stations on the map.
Most Awesomely
Le awesome!
Fun game but short
Better automatic cancellation of games. Being able to see more than just ‘today’s’ openings
Boardroom 5 today was *much* better (quieter) than last nights game in board room 4 with 3 other games going on.
Best game ever
Excellent time crazy, crazy tale
The hotel bar and restaurant have poor food and service
Fucking A, this game was awesome! Other games have no chance despite not having played them; the Spirit of Metal Game was that frickin awesome! God Damn! Rock On!
Changeling was fun! All the players and the GM really to the their roles really well
Amenities rated poor because I’m a Vegan. Zany, wacky, improve fun! I really like games with minimal rules.
Excellent, though a non-cliffhanger ending would have been nice
Excellent prep; modular + smart
6 and 8 hour games too long for the con. Less opportunity to play other games. Start 6 hour games at 8 am. Character sheet not legible. GM reading adventure.
Need a car for time saving and variety
Get this GM Back!
The game was absolutely fantastic and everything that I hoped for! Excellent homebrew based on the fate system; GM is extremely passionate & motivated!
Had a wonderful time
GM didn’t have the book. Oops. Otherwise, the presentation was fabulous. Every choice had significant weight to the story
Something silly about Sean’s eyes
Reg system gave me stress dreams. Seriously.
Love ability to sign up ahead of time both as a player + GM. Help our game a lot and I like knowing what I am going to do ahead of time.
The GM id a fantastic job balancing fun, awesome and tension.
He’s a great GM
Alan is a very good GM
It’s a snaaaape! A snape!
Great job
Excellent Game
Awesome Game – How can I complain when the game offered a threesome!
Very fun and vastly different than other games I’ve played – Awesome
Awesome first time GM
Good props and dramatic atmosphere
GM wasn’t familiar with the system
GM seemed exhausted, trouble concentrating. Game amounted to characters meet in a bar, then go to a place with an encounter. Done. No plot, very little story.
Fantastic Fun. Thanks
Other games nosier today than last night. Narrative systems are cool! Curtains between tables a big help.
Special Diet (no good vegan food)
General comment about the con. Sessions are too long. Making a block four hours would be nice.
Recycling!
Impromptu, most polite GM I’ve seen. some rules questions. System/GM created separation in character stories and downtime for players. Great story for long term campaign not for con game. Need to time players stories together early. This is not to say I didn’t have fun. I did, only an improvement.
People in corner quite loud. Sophie soft voice. Good game.
Great fun
Awesome! Much fun, easy to play, entertaining.
The games was the best Apocalypse World I played at a con. However it was very difficult for the battlebabe to user hot or cool to resolve social situations. My attempts kept getting shot down.
Super fun, pulpy as hell.
Excellent Game
Awesome!
I run Cthulhutech, but nobody is skilled like Wayne
This is a blast.
Great game, one of those which makes me want to play session II. More classic carl.
Big Bad GM
Great props, cards, character sheets
The noise of the other game was noticed. I enjoyed the “secret ingredients” for the game. Rolling fairy tales into cyberpunk was pretty awesome.
Game moved forward smoothly, despite not having run the scenario beforehand.
Meandering game, didn’t go anywhere, didn’t do much with the ingredients or the pics were brought up. Perhaps better prep for the GM, to understand what they will receive.
More on-site food options.
Very fun event, our game was a bit disjointed.
Didn’t really get into the fate system too much
It was loud in the room and the announcements were distracting. This was a blast. I’d play in Big Bad GM again . I’d also come back to this con anytime. 😉
Would be better with private rooms. Fate rocks. Great Game!
Mike was great, always pushing us to embellish our aspects and actions.
Yeah First come First Serve! The posters were beautiful. I like the “group” feel of the competition. Lots of energy and fun. I think Morgan did an awesome job of pulling in all the elements of the competition on the fly – that must have been hard! And I loved having the judges wandering around – it added a really cool energy. I don’t know if everyone (all cons) do this sort of GM competition but it was awesome. Great Idea!
Awesome impromptu story by the GM.
Seconding @Sophie — would love to see any specific feedback I got, assuming it’s anonymizable.
Absolutely. That will be part of my final wrap up email sent to GMs, which will have plans for next year, individual and anonymous reviews of their game(s), and an invite to run again at BBC 2012.
See above. Feedback sent out.
Uh…all of the players in my game are known liars…it is known.
It is great to see the feedback. Some of it made me laugh out loud as I can remember the exact game where those deceptions happened. I am curious which feedback was mine. As for some players calling the games to be reduced to four hours, I am against that. A lot of the games I played and run would of not succeeded with a four hour time limit.
Yep, i’ll be sending out anonymous feedback to GMs as part of the feedback process soon.
Will individual GMs get anonymized feedback for their games?
Absolutely. That will be part of my final wrap up email sent to folks, which will have plans for next year, individual and anonymous reviews of their game(s), and an invite to run again at BBC 2012.
Well, The Wolf certainly took his time on this, but individual feedback has now been sent out!