- Sat Sep 30, 2:00 PM - 6:00 PM
- Michael Van Vleet
- Trophy
- Body Horror, Drowning, Human Sacrifice, Religion, Sharks, Shipwrecks, Storms
- X-card,Lines/Veils,Open Door Policy
- Atrium (48)
- 4
- 0 of 4
- Created at the table
Description:
In Trophy Dark, you play to lose, telling the story of the last time this particular group of treasure seekers set out for adventure. Some of them won’t make it all and if any survive, they’ll be forever changed.
While the game has a GM, the game uses a writer’s room approach where every player will contribute ideas for how things can further go wrong.
In Gabriel Robinson’s THE GIFT OF THE SEA, our protagonists journey to a seaside town to witness a strange ritual of sacrifice to an aquatic god, in hopes of finding where all the sacrificial treasure washes up.
Tags: Adventure, Collaborative, Dark, Drama, Exploration, Fantasy, Graphic Violence, Horror, Play to find out, Player antagonism, Strong storyline
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