DIE, GRAVE ROBBER, DIE!

  • Fri Sep 29, 6:00 PM - 12:00 AM
  • Michael Van Vleet
  • Trophy
  • cadavers, grave robbing, body horror, maggots, rats, blood, cannibalism, bugs, electrical shock, body horror, desecration, scatology, crime
  • X-card,Lines/Veils,Open Door Policy
  • Atrium (45)
  • 6
  • 0 of 4
  • Created at the table

Description:

DIE, GRAVE ROBBER, DIE! is a gothic horror one-shot RPG incursion for Trophy Dark. A rain-drenched world of horror and open graves awaits! Can you reach the Flayed House in time to rescue a stolen body before it’s too late?

In Trophy Dark, we play to lose. We know from the outset that we’re telling the story of the last adventure these characters ever go on, so we can lean into trouble and tell the best, most awful story we can.

This scenario has grave robbing, body horror, maggots, rats, blood, cannibalism, bugs, electrical shock, body horror, desecration, scatology, crime… and robust use of safety tools to make sure we all have a good time.

Tags: Collaborative, Dark, Drama, Gore, Graphic Violence, Horror, Play to find out, Player antagonism, Pulp, Strong storyline

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