Endless Rebirth – Playtest

  • Fri Sep 29, 9:00 AM - 1:00 PM
  • Tezra Robertson
  • Endless Rebirth
  • X-card,Lines/Veils,Cut/Brake,Open Door Policy,Script Change
  • Atrium (46)
  • 4
  • 5 of 6
  • Created at the table

Description:

Inspired by the frustrating yet enticing challenges of rogue-likes and souls games, with a bit of JRPG flair, comes Endless Rebirth: A Dungeon Crawling TTRPG. Created from scratch as a modular system, engage in fast-paced combat, adventure, and death, lots and lots of death. Fight enemies, level up, grow more powerful, and unlock Abilities, the only things that follow you when you inevitably perish. Unless your table is playing a different game mode where they don’t.

Endless Rebirth is structured around three things: Abilities, Stats, and Items. Steadily build your character around a variety of Ability Trees, mixing and matching to create unique playstyles. Stats and Items are often earned and lost during a cycle, but hopefully they help unlock more of those precious Abilities, allowing you to progress further next time.

Come embark on a quest to beat a dungeon, with difficulty able to be adjusted to fit the needs of those present.

Tags: Adventure, Combat, Comical, Exploration, Fantasy, Improv, Serious

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