A Tale of a Quest

  • Fri Oct 12, 2:00 PM - 6:00 PM
  • Vladimir Furman
  • GM-Player Collaborative
  • No Content Advisory
  • X-card, Cut/Break, Open Door policy
  • 565 (13)
  • 4
  • 5 of 6
  • Created at the table

Description:

A group of would-be heroes set out to slay the dragon. But why are they on this quest of wyrm-slaying? What flaws will stop them, what experiences aid them? Join me on a collaborative story-telling game where the players build the world with the GM. The GM will lay out a basic scene, then ask questions to help the players draw the world:

“You’ve just finished a battle, and are catching your breath and cleaning your weapons. Who were you fighting, and why was the fight unavoidable?”

“The bridge across the chasm is tattered and looks ready to break. Why do you still feel confident about getting across?”

Tags: Adventure, Collaborative, Dark, Drama, Exploration, Fantasy, Freeform, Improv, Melancholy, Play to find out, Serious

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