- Sat Oct 13, 9:00 AM - 1:00 PM
- Dave Kizzia
- Story Pillar
- Adult Themes
- Script Change
- 575 (23)
- 4
- 0 of 6
- Created at the table
Description:
A Town Called Malice explores the world of “Nordic horror” – a combination of Nordic Noir and lurking horror. Set in the small, remote town of Malice, players take the roles of citizens within the town, complete with back histories that complicate working together to solve the bigger problems of the town.
Malice utilizes the Story Pillar System, originated by Protagonist Industries in their debut work, Home by Dark. If you’re a fan of “Twin Peaks”, “The Girl with the Dragon Tattoo” or “Fortitude”, this will be the game for you.
Tags: Collaborative, Dark, Drama, GM-less, Gore, Horror, Melancholy, Noir, Player antagonism, Provocative
Hello all – Saturday’s playtest game of A Town Called Malice will be The Sky’s Gone Out, which takes place in a very dark and cold Norwegian town with little daylight and even less hope.