Canon

  • Fri Oct 11, 8:00 PM - 12:00 AM
  • Jon Argaman and Henry Towsner
  • Vignette
  • X-card, Open Door policy
  • 568 (20)
  • 4
  • 1 of 6
  • Created at the table

Description:

Have you read old myths and stories, and wondered what the people who wrote it must have been like? Creating those stories, and the people who tell them, is what Canon is about.

Canon is a game about creating the myths of an imaginary culture: about short, strange stories whose original cultural context has been lost to time. The sort of story that, like all myth and folklore, feels deeply true but also really strange – characters seem to leave unexpectedly, or the genre switches to humor exactly when it shouldn’t, or the story just ends at what seems like it should have been the middle.

We’ll start telling stories in structured, back-and-forth narration. The game is structured so that a story will emerge no matter what. Even the moments when we’re not sure what to say – when we just say something arbitrary, or silly, or just decide that we’re out of words so the story must be over – are part of the magic. They’re exactly what will create the numinous and strange feel of ancient stories. And then we’ll start speculating together, suggesting what the original tellers of these stories must have thought they meant.

As we build a body of stories, we’ll collaboratively invent the people who have told and preserved these stories, deciding who these storytellers are, what their culture is like, and why they’ve kept telling these myths for so long.

This is a game about myths and oral culture, the relationship between a culture and the stories it tells, how story traditions develop, and stories that give rise to endless and irreconcilable interpretations.

You might enjoy this game if you like seeing a setting and culture emerge collaboratively as we add details one by one, you really like mythology and folklore, or if you’ve ever wanted to sit around a campfire telling ancient stories that you’ve never heard before.

Tags: Collaborative, Improv

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