Deadlands: Weird West

Deadlands: Weird West
  • Sun Oct 13, 9:00 AM - 3:00 PM
  • John Sampson
  • Deadlands Classic
  • Cut/Break, Open Door policy, Script Change
  • 596 (45)
  • 6
  • 1 of 6
  • Provided

Description:

Things an’t been the same since the end of the war between the states. Fightin’, shootin’, and killing things is about all you have ever been any good at. But now you have heard of a new war startin’ up. The Great Rail Wars! Dixie Rails is hiring gun hands and worse, and last you looked you were definitely ‘worse’. Can you assure Dixie Rails will reach California and the Ghost Rock-rich maze before your competition? Rumor has it one of your competitors, Bayou Vermilion, is using the dead to build their railway. Stop the dead, or die trying.

Tags: Adventure, Alternate History, Combat, Drama, Horror, Light, Strong storyline

2 comments to Deadlands: Weird West

Leave a Reply

Your email address will not be published. Required fields are marked *

css.php