- Sat Oct 15, 2:00 PM - 6:00 PM
- Kathryn Hymes
- Dialect (Playtest)
- No Content Advisory
- X-card, Open Door policy
- ()
- 4
- 0 of 4
- Created at the table
Description:
A game about language and how it dies. Dialect is a storytelling game that follows a community in isolation through the lens of their language. We explore how the community’s speech evolves as they face challenges, establish values, and contrast themselves from the society they’ve left behind. We’ll embody characters within the Isolation and use this emergent language to breath life into the story. In the end, we’ll witness the decline of the language and examine how the community lost its identity. A highly modular worldbuilding game, Dialect can be played in any setting where a group may find itself totally isolated be it physically or culturally. Players take away both the story of a community and the language they spoke as a lasting artifact of the experience.
Tags: Collaborative, GM-less, Play to find out
Game made by linguist language lovers for everyone, so you’d be just fine! 😀
Would it be an unfair advantage (or disadvantage) to have a degree in linguistics? 🙂
The game is made by linguist/language lovers for everyone, so you’d be just fine!