Last Words are Never Enough (Solo-Journaling)

  • Sat Oct 26, 9:00 AM - 11:00 AM
  • Dylan Baird
  • Last Words are Never Enough
  • Character Death, Grief & Loss
  • Cut/Brake, Open Door Policy
  • ()
  • 2
  • 20 of 20
  • Other/Does not apply

Description:

This is a solo game about your character’s final moments, from multiple genres, with multiple antagonist choices. You journal the final moments of the life of a victorious protagonist, who won’t be around to see the world they saved.

Last Words are Never Enough is a game about processing the loss of a heroic character through a solo-journal style game. Printed copies will be provided at the convention along with a reading of the rule set before the players go to write their experiences. This can be a great way to provide a send-off to a character who was played in any TTRPG system that did not get to the end of the campaign, or a way to explore grief and loss through the eyes of a randomly rolled character, scenario, and setting.

This game session will be led by the designer, and was a tool featured in the Unbalanced Encounters podcast’s story arc “Small Gods Scatter.”

Tags: Emotional, Fantasy, Freeform, GM-less, Improv, Melancholy, Modern, Play to find out, Sci-Fi, Serious

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