Mermaid

  • Sat Oct 15, 6:00 PM - 12:00 AM
  • Hakan Seyalioglu and Kathryn Hymes
  • Mermaid
  • Cut/Break, Open Door policy
  • ()
  • 6
  • 1 of 8
  • Provided

Description:

An ancient kingdom crumbles at the edge of the dark sea. A dying king disowns the future to grasp at the past. A forsaken prince falters in the face of an unwanted foreign marriage. And a mermaid gives up her voice to search for a human soul…

This sharply lonely adaptation of The Little Mermaid intertwines legends to tell a tale of sacrifice, mortality, and a long, long road to love— or desolation.

Do I want to play this game?

Mermaid uses Ars Amandi.
Physical touch and sexuality are core themes of the story. To facilitate, this game will use a light version of ars amandi. There will be a short workshop in advance, and experience is not necessary. Please be warned that players will be sensually touching each other’s hands and arms to simulate sexual interaction.

Content Warnings
This game is filled with uncertain boundaries, reluctant consent, poor judgment and self-destructive choices. There may be emotional violence. Although we believe strongly in diverse games, most characters in this particular story are binary-cisgendered and alloromantic-allosexual. Sexual coercion is not present.

You may enjoy this game for
lyrical play, vast emotional nuance, and dark characters. Also zero politics/strategy, full continuous emotional immersion, and being incredibly serious. Themes of anguish, isolation, love, and death.

Player Requirements
Players MUST:
– Be experienced with inhabiting and/or generating large amounts of nuanced & challenging emotional content for multiple hours at a time (in any medium or irl)
– Be excited about non-strategic characters who neglect and sabotage their own goals
Preparatory Overhead

– Initial 10-15 minute character assignment survey
– 2-3 page character sheets and 3-4 pages of game info to learn in advance
– An additional 20-60 minutes of advanced prep in the form of answering character questions that must be completed by a week before game so that additional info can be compiled & distributed
– Light costuming guidelines with room for heavier costuming if desired

Tags: Dark, Drama, Emotional, Fantasy, Melancholy, Play to find out, Player antagonism, Romance, Serious

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