- Sun Oct 15, 9:00 AM - 1:00 PM
- Will Calloway
- Fate Accelerated
- Lines/Veils, Open Door policy
- 594 (31)
- 4
- 0 of 5
- Created at the table
Description:
Hell is bustling.
Most mundane-folk hear the name ‘Hell’ and think it’s all just brimstone, damnation, torture and torment – but they’re wrong. Sure, it can get a little musky in the thick nights of High-Summer, and pretty much everyone wishes they were somewhere else when the month of Pyre rolls around. But Hell’s a city – biggest in the world, any world – and like every city it’s got stories to spare. Some are good, some are bad, most are just about people trying to get by, working to stay afloat in the cosmic hubbub of the Big Downunder.
Our game will focus on just one of those stories from the City of a Billion Souls. The players will play a small family of witches running a boarding house and inn in the busy neighborhood of South Babylon. They will have to work to keep the family together and the family business intact while all manner of demons, damned, spirits, and spooks pile through their door.
Tags: Comical, Drama, Fantasy, Hijinx, Improv, Intrigue, Light, Modern, Play to find out
While I do prep for a new campaign setting, I like to put together a Pinterest board to help nail down some of the aesthetics of that setting in my head.
Here’s the board so far for this setting, in case ya’ll are interested: http://pin.it/gtLJPMl
I should also probably note here that the seed for this setting was in part inspired by the amazing comic “Kill Six Billion Demons,” though this vision of Hell/Throne will hopefully be a friendlier, less murderous place.