The Dove

The Dove
  • Sun Oct 13, 9:00 AM - 1:00 PM
  • Acata Felton and Aaron Sunshine
  • The Dove
  • No Content Advisory
  • Cut/Brake, Open Door Policy, OK check in
  • San Jose (57)
  • 4
  • 3 of 7
  • Provided

Description:

The JMS Dove is an exploratory ship on a mission to the far reaches of space for reasons that are as much political as they are scientific. The Consortium of Free Planets and the Autarch Alliance are locked in a decades-long cold war that occasionally erupts into outright violence. At the edge of their disputed territory is an asteroid belt rich in valuable minerals that shows indications of containing elements not yet found outside a lab. The Consortium and Alliance have agreed to launch a joint scientific venture to examine the asteroid belt. Those hoping for an end to hostilities see this as the first step towards forming a lasting peace. But there are those in both factions who would rather see this mission fail.

The Dove is now three hours out from the warp gate and it seems the warmongers might win this round. Several critical systems on the ship have been sabotaged. Without operational systems the Dove will be denied entry to the warp gate, if the damaged ship can even make it that far. Losing this gate window will mean months of additional negotiations while warp equations are recalculated, contracts are extended, and power brokers on both sides jockey for advantage. Can the crew of the Dove fix the damaged systems and find the saboteur in time to save the mission?
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tl;dr: political who-dun-it adventure in spaaaaaace; cross between The Captain Is Dead, the Resistance, and Clue

Tags: Adventure, Combat, Intrigue, Investigation, Play to find out, Player antagonism, Sci-Fi, Serious, Suspenseful

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