What’s In A Game? Defining the Elements of TTRPGs

  • Sat Oct 29, 4:00 PM - 5:00 PM
  • Pam Punzalan, momatoes
  • Panel
  • Harbor Room (92)
  • 1
  • 15 of 50

Description:

TTRPGs has expanded in explosive, brilliant fashions across the years, with a strong preference towards binary definitions of what a game is and what a game is not. This panel seeks to start a conversation on locating common elements and design mediums in the games we make, using some critical frameworks.

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