Games on Demand: Sunday 2-6pm

Games on Demand: Sunday 2-6pm
  • Sun Oct 13, 2:00 PM - 6:00 PM
  • Quinn Vega, Joe B., Sangjun Park, Lucy Quill, Charles Picard
  • Various
  • Contra Costa (61-74)
  • 2 or 4 Hour

Description:

Don’t have any games scheduled but want to play something? Stop by the Big Bad Games On Demand! Games start every two hours (with a break around 1PM and 6PM) in the Contra Costa Salon.

Check the listing of all our awesome Games on Demand!

Sunday 2-6pm (4-hr games)

GM: Joe B.

System: Follow
Players: 3

Player Age: 18+

Follow is a GM-less collaborative story game. As a group we will choose from a variety of quests, perhaps adventurers who need to slay a dragon, or college students trying to liberate a discontinued soda pop recipe. The first part of the game we create the story and characters, then we will take turns narrating scenes that advance the plot. After each act we will make progress towards completing the quest or falter in the face of adversity.

Together we will either succeed or fail, often its more fun to see how our characters handle adversity!

System: Heroes of the Hearth
Players: 3

Player Age: 18+

We have all heard of stories where adventurers go off to fight a great evil and save the kingdom. What happens to their friends, family, and loved ones who remain back home? In this game, we will each play as one of these characters. We will take turns narrating scenes where we explore the relationships between characters and uncover the hidden strength that our townsfolk show in the face of adversity.

This collaborative storytelling game is from an anthology called Seven Wonders.

GM: Lucy Quill

System: Questlandia
Players: 2 to 4

Player Age: 13+

Build a fantasy world, and then play characters who have bold personal victories as the world around them collapses in on itself. We’ll work together to build our world and characters up… and then watch as it all falls down around us.

System: The Ground Itself
Players: 1 to 4

Player Age: 13+

A world building game about places over time. Using simple game tools, we’ll build a world and revisit it over four points in time – either close together or far apart – and discuss how locations stay static as people move on. Fundamentally, The Ground Itself is about the echoes and traces we leave for others after we are gone.

GM: Charles Picard

System: Fiasco: The Last Heist
Players: 3 to 4

Player Age: 18+

It was a good plan. It worked, pretty much. Of course when robbing banks “pretty much” is not what you want to hear…

System: Fiasco: White Line Fever
Players: 3 to 4

Player Age: 18+

It’s a former-LAPD 1973 AMC Matador, maybe the only one left in the world, and it is going really fast, and why is everybody yelling at once?

GM: Sangjun Park

System: moonflower
Players: 2 to 3

Player Age: 13+

moonflower is a GM-less story game guided by tarot cards with the game’s own readings. Each player takes on three roles and how the story ends is set from the start. The game’s focus is to find out how the characters reach that point.

System: Ephemeris
Players: 2 to 3

Player Age: 13+

Mountains crumble away and seas dry up, but memories persist — but they are never the same. Ephemeris is a tabletop role-playing game where the history of an object comes together over centuries. As desires and perceptions struggle with each other, beliefs turn to myths.

GM: Quinn Vega

System: For The Honor
Players: 3 to 5

Player Age: 18+

You, the princesses and warriors of factions at odds, will fight, quarrel, and flirt in your efforts to sway Athera in your favor. For The Honor is a GM-less narrative RPG about magical princesses making messy alliances and powerful friendships. It uses the Firebrands framework.

It’s She-Ra meets Mario-party as a tabletop game.

System: Songs For The Dusk
Players: 3 to 4

Player Age: 18+

Once, the Earth was Radiant.

Then, there was a cataclysm.

Now there’s this: a strange, broken land, a new and arcane physics, and a persistent, pressing question–can we build a better world than before?

In this Forged in the Dark tabletop RPG, you’ll assemble a crew of brave and compassionate adventurers who explore this strange new world, find out how to help people among the teeming threats that dot its landscape, and figure out what it looks like to build a better future.


Note: It says below that the event is full; that’s because we set the capacity at zero. All seats are assigned on site, so have no fear!

Tags: Games On Demand

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